Difference between revisions of "Arc Riley for Board 2014"

Jump to navigation Jump to search
m
(Created page with "I served on the board in 2012, and am running again for 2014. = History = I've been a heavy user and advocate of XMPP since 2004. Over the past 15 years I've served as dire...")
 
Line 14: Line 14:
= XMPP Promotion Work =
= XMPP Promotion Work =


In my role with [http://copyleftgames.org|Copyleft Games], I've been promoting XMPP as an open, decentralized game network as an alternative to the closed, centralized game networks operated by Microsoft (XBox Live), Sony (Playstation Network), Steam, etc.  XMPP already provides most of the essential functionality of these networks; authentication, messaging, roster, voice chat, etc.  What we lack are games and game engines supporting it.
In my role with [http://copyleftgames.org/ Copyleft Games], I've been promoting XMPP as an open, decentralized game network as an alternative to the closed, centralized game networks operated by Microsoft (XBox Live), Sony (Playstation Network), Steam, etc.  XMPP already provides most of the essential functionality of these networks; authentication, messaging, roster, voice chat, etc.  What we lack are games and game engines supporting it.


Over the next year, I'll be investing a great deal of energy on a marketing and promotion group specifically around XMPP for gaming - both for foss/copyleft games and independent proprietary games, which I would like to see spearheaded under the XMPP Standards Foundation banner.  The primary target for this will be the emerging mobile multiplayer games market which is not currently targeted by existing game networks and, due to their one-shot nature, usually lack desirable features XMPP can provide "for free" through client libraries and existing server infrastructure.
Over the next year, I'll be investing a great deal of energy on a marketing and promotion group specifically around XMPP for gaming - both for foss/copyleft games and independent proprietary games, which I would like to see spearheaded under the XMPP Standards Foundation banner.  The primary target for this will be the emerging mobile multiplayer games market which is not currently targeted by existing game networks and, due to their one-shot nature, usually lack desirable features XMPP can provide "for free" through client libraries and existing server infrastructure.


If elected to the board, this will be my primary focus in that role.
If elected to the board, this will be my primary focus in that role.


= Contact Info =
= Contact Info =
34

edits

Navigation menu